Returning from the first game is the Soul Cannon, a weapon that will win any battle, but at the cost of permanently taking the life of one of the children. There will be times when a battle looks dire, and FUGA 2 gives you two options… for a price. Weaknesses aren’t the only problem you’ll face, as some enemies will have shields that need to be broken, or will inflict status effects on the children, or will even change all of these aspects during the course of battle. Hitting an enemy with the right attacks and breaking all of these clocks will result in that enemy having their next turn delayed, which is absolutely vital to successfully navigating a battle. Also, your enemies will often have little clocks under their life bars in blue, yellow or red, which correspond to the machine gun, grenade launcher and cannon respectively. You can switch around the children every three player turns in combat or as much as you like during intermissions.Ĭhildren who are paired together in battle stations will grow in their affinity with one another, unlocking powerful Link Attacks and allowing you to view cute little skits between them. These weapons not only gain wildly different abilities, but also have accuracy that scales opposite to their power, so the cannon can inflict the greatest damage but has the lowest accuracy, with the machine gun being the opposite and the grenade launcher being the middle. Of these, you can have three equipped at any one time with three others as back-up, so there’s six children manning the battle stations at a time. Each of the children represents one of three weapons: machine gun, grenade launcher and cannon. You’ll be piloting the tank along set paths, collecting items and engaging in combat with a variety of enemies.
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