You may continue working in KeyShot or any other application without slowing down your system while the designated rendering stations process your render "jobs".įor CPU jobs, the correlation between render time and number of cores in your network is approximately linear and inversely proportional. In other words, by doubling the number of cores you potentially cut your render time in half. With GPU rendering the render time can be even lower. You don't need a specific license to be able to render on the GPU. Each GPU will just take up 16 of the cores included in your License. Visit the GPU Mode page in the KeyShot Manual, for more information about requirements and limitations. With KeyShot Network Rendering software, you can make the most of your available machines. Connect multiple computers on one network and utilize all of your hardware to significantly increase your rendering capacity. You can't work 24 hours a day - but your machines can. KeyShot Network Rendering software allows you to increase your output without increasing your staff.
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